Select design and development work
from two years working at a startup.
The first Google+ post scheduling app
with over 26,000 users and counting.
A Hollywood hacking simulation game
with a functional, playable prototype.
Several iterations of design work
on a non-profit and a hackthon.
A time-jumping war story mashup.
Two of my favorite books, combined.
Helping people make new friends.
An app and a platonic pickup bar.
The invisible floating treasure chest
you always wanted but never had.
A website and brand for a year-long
fellowship program in Silicon Valley.
A series of pretty cool things
with little to no explanation.